tag:blogger.com,1999:blog-9034454877966866286.post8058796474312771451..comments2024-03-13T20:22:06.255-05:00Comments on Greyhawkery: New D&D Story Arc ReactionsMike Bridgeshttp://www.blogger.com/profile/17741591268012556455noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-9034454877966866286.post-15856920837792516552016-02-09T08:55:32.396-06:002016-02-09T08:55:32.396-06:00Takhisis is from Dragonlance.Takhisis is from Dragonlance.Unknownhttps://www.blogger.com/profile/00107903833664003315noreply@blogger.comtag:blogger.com,1999:blog-9034454877966866286.post-87738912496994789242015-01-08T18:03:40.518-06:002015-01-08T18:03:40.518-06:00Matt:
Well my best answer is apparently people wer...Matt:<br />Well my best answer is apparently people were fatigued by sourcebooks and splat books and wanted published adventures like in the old days, except now the adventures are a long "storyline" event that all the focus is put on instead of just making a bunch of stand-alone modules (paizo's successful APs are surely the model). <br />Damned if you do, damned if you don't.Mike Bridgeshttps://www.blogger.com/profile/17741591268012556455noreply@blogger.comtag:blogger.com,1999:blog-9034454877966866286.post-55667556274485161802015-01-07T19:28:22.369-06:002015-01-07T19:28:22.369-06:00"storylines"? I thought players and GMs ..."storylines"? I thought players and GMs made the storylines. Didn't realize publishers were telling us what the story will be. Doc Savagehttps://www.blogger.com/profile/08783244633195233970noreply@blogger.comtag:blogger.com,1999:blog-9034454877966866286.post-82583939388195328582015-01-07T08:16:13.591-06:002015-01-07T08:16:13.591-06:00This is a good thing for a company trying to sell ...This is a good thing for a company trying to sell frozen hot dogs but speed and quantity are not the hallmarks of a quality product. This isn't about 'hardcore' it is about adhering to a high level of quality that independent DMs have been able to produce but the professional game designers at WotC have no clue about how to create given their demands for speed and mass appeal. Jason Zavodahttps://www.blogger.com/profile/13109502376214104276noreply@blogger.comtag:blogger.com,1999:blog-9034454877966866286.post-2904805416490172152015-01-04T23:16:31.735-06:002015-01-04T23:16:31.735-06:00Mystic: Well what can you do? ;)
Samuel: That is ...Mystic: Well what can you do? ;)<br /><br />Samuel: That is a great point. They're doing the most they can in the shortest amount of time/space. Less is more. Can't disagree that this works.Mike Bridgeshttps://www.blogger.com/profile/17741591268012556455noreply@blogger.comtag:blogger.com,1999:blog-9034454877966866286.post-26791305055108106262015-01-04T18:45:47.366-06:002015-01-04T18:45:47.366-06:00I think there is a large portion of gamers that do...I think there is a large portion of gamers that don't know the difference. WotC is going to cater to the masses and attempt to bring in newer players. If that means pulling the best elements from different settings in order to tell a great story, they will do it. This may upset the more "hardcore" setting enthusiasts, but probably is better for the hobby (and D&D) overall if it can bring in more players.Samuel Van Der Wallhttps://www.blogger.com/profile/05807118726461188603noreply@blogger.comtag:blogger.com,1999:blog-9034454877966866286.post-46968346474383771102015-01-03T16:02:56.906-06:002015-01-03T16:02:56.906-06:00My dislike for the staff running WotC grows by lea...My dislike for the staff running WotC grows by leaps and bounds.Mystic Scholarhttps://www.blogger.com/profile/07593826779432906953noreply@blogger.com