Important Deities and Demigods of Greyhawk
The World of Greyhawk features well over a hundred deities (not including pantheons worshiped by other races) encompassing nearly every portfolio imaginable. The select gods below are often associated with cultural pantheons like Flan, Suloise, Oerid or Baklunish (and some unknown). However, for the purpose of this list we are only concerned with deities that adventurers will most commonly follow and not their specific origin.
The World of Greyhawk features well over a hundred deities (not including pantheons worshiped by other races) encompassing nearly every portfolio imaginable. The select gods below are often associated with cultural pantheons like Flan, Suloise, Oerid or Baklunish (and some unknown). However, for the purpose of this list we are only concerned with deities that adventurers will most commonly follow and not their specific origin.
The list below references current official 5th-edition clerical domains. Those with an * are not currently in 5th-edition core material.
Greater Deities
|
Align.
|
Suggested Domains
|
Symbol
|
Beory, goddess of nature
|
N
|
Nature
|
Green disk
|
Boccob, god of magic
|
N
|
Knowledge, Arcana
|
Eye within a pentagram
|
Incabulos, god of plagues and famine
|
NE
|
Death
|
Reptile eye within diamond
|
Istus, goddess of fate and destiny
|
N
|
Knowledge
|
Weavers spindle
|
Kord, god of athletics and sport
|
CG
|
Tempest, War
|
Four spears and four maces
|
Lendor, god of time *
|
LN
|
Knowledge
|
Crescent moon and 14 stars
|
Nerull, god of death
|
NE
|
Death
|
Skull and sickle or scythe
|
Pelor, god of the sun and healing
|
NG
|
Life, Light
|
Sun with a face
|
Procan, god of the seas and oceans
|
CN
|
Nature, Tempest
|
Trident over a wave
|
Rao, god of peace and reason
|
LG
|
Knowledge
|
White heart
|
Tharizdun, god of eternal darkness
|
CE
|
Trickery
|
Dark spiral or inverted ziggurat
|
Ulaa, goddess of hills and mountains
|
LG
|
Life, War
|
Mountain with a circle at heart
|
Wee Jas, goddess of magic and death
|
LN
|
Grave, Knowledge
|
Red skull in front of fireball
|
Zilchus, god of money and business *
|
LN
|
Knowledge
|
Hand clutching a bag of gold
|
Lesser Deities
|
Align.
|
Suggested Domains
|
Symbol
|
Bleredd, god of mines and smiths *
|
CN
|
Forge
|
Iron mule
|
Celestian, god of stars and wanderers
|
N
|
Knowledge
|
Arc of seven stars in a circle
|
Ehlonna, goddess of woodlands
|
NG
|
Life, Nature
|
Unicorn horn
|
Erythnul, god of envy and slaughter
|
CE
|
War
|
Blood drop
|
Fharlanghn, god of travel
|
NG
|
Knowledge, Trickery
|
Circle crossed by curved horizon
|
Heironeous, god of chivalry and valor
|
LG
|
War
|
Lightning bolt
|
Hextor, god of war and discord
|
LE
|
War
|
Six arrows fanned out
|
Lydia, goddess of music and daylight *
|
NG
|
Light, Knowledge
|
Spray of colors from a hand
|
Norebo, god of luck and gambling *
|
CN
|
Trickery
|
Pair of 8-sided dice
|
Obad-hai, god of nature and hunting
|
N
|
Nature
|
Oak leaf and acorn
|
Olidammara, god of revelry and rogues
|
CN
|
Trickery
|
Laughing mask
|
Pholtus, god of light and law
|
LG
|
Light
|
Silver sun or crescent moon
|
Pyremius, god of fire and poison *
|
NE
|
Tempest, Death
|
Demonic face with bat ears
|
Ralishaz, god of ill luck and insanity
|
CN
|
Trickery
|
Three bone fate sticks
|
Raxivort, god of xvarts and rats
|
CE
|
Trickery
|
Blue flaming hand
|
St. Cuthbert, god of wisdom and zeal
|
LN
|
Knowledge
|
Circle at center of starbust
|
Telchur, god of winter and cold *
|
CN
|
Tempest
|
Leafless tree in snow
|
Trithereon, god of liberty and retribution
|
CG
|
War
|
Triskelion
|
Vatun, god of the winter and beasts *
|
CN
|
Tempest, Nature
|
Sun setting on snowy horizon
|
Vecna, god of evil secrets *
|
NE
|
Knowledge, Arcana
|
Hand with eye in the palm
|
Xan Yae, goddess of shadows and mind *
|
N
|
Life, Trickery
|
Black lotus bloom
|
Xerbo, god of seas, sailing and business *
|
N
|
Knowledge, Tempest
|
Dragon turtle
|
Demigods
|
Align.
|
Suggested Domains
|
Symbol
|
Al’Akbar, god of guardianship and duty *
|
LG
|
War, Life
|
Cup and talisman
|
Iuz, god of pain and oppression
|
CE
|
Death
|
Grinning human skull
|
Rudd, goddess of good luck and skill *
|
CG
|
Trickery, War
|
Bulls eye target
|
Mayaheine, goddess of protection and valor *
|
LG
|
War
|
Shield, sword, sunbursts with orbs
|
Wastri, god of bigotry and amphibians*
|
LE
|
Nature
|
Gray toad
|
Zagyg, god of humor and occult *
|
CN
|
Arcana, Trickery
|
Rune of insanity
|
Zuoken, god of physical and mental mastery *
|
N
|
Life, Knowledge
|
Raised fist surrounded by energy
|
Want to know more?
10 comments:
I'm curious to know if any of the Greyhawk Gods were involved in the Greyhawk Wars? I'm not referring to the demi-god, Iuz. It seems to me given the scope of the war, there would have been some involvement?
I think it was inferred that Mayaheine was brought in by Pelor to aid the side of Good but beyond her new religion she has no official acts or appearances to this cause. Beyond that, in old AD&D canon it is said Nerull, Erythnul and Hextor all roam random battlefields. Probably in disguise, but they are there watching and influencing the wars.
I might even argue the hero-deity Kelanen is involved in the Wars. He has to be the patron of mercenaries and would be there to make sure both sides are paying their due.
With Ghosts of Saltmarsh, Procan is now official 5th, also Vecna is listed in multiple pantheons as well in 5e.
Good catch! Thank you.
Yo, you'll be happy to know that Raxivort is now official in 5e. In Volo's Guide to Monsters, there's an entry about Xvarts that name drops Raxivort as a demon-lord or a side-kick to the demon lord Graz'zt, that betrayed him and bailed out. Here's the actual text:
All xvarts are the degenerate offspring of an entity named Raxivort, who once served Graz'zt the Dark Prince as treasurer. Raxivort spent long centuries watching over the treasury, and in time he grew to lust after his master's riches. In one bold move, he plundered a treasure vault and fled to the Material Plane. One of the treasures he stole was the Infinity Spindle, a crystalline shard from the early days of the multiverse that could transform even a creature as low as Raxivort into a demigod.
After he ascended to godhood, Raxivort forged a realm called the Black Sewers, within Pandesmos, the topmost layer of Pandemonium. He enjoyed his divine ascension only briefly, though, before Graz'zt unleashed his vengeance. The demon prince had no need to regain the Infinity Spindle, since he already possessed power greater than what it could grant. Instead, he dispatched agents far and wide to spread news of what the spindle could do and the puny, pathetic creature that claimed its ownership. Soon enough, Raxivort was pursued by a variety of enemies, all eager to claim the Spindle as their own.
In the face of his imminent destruction, Raxivort hatched a plan. Fleeing to the Material Plane, he wandered across a variety of worlds and spawned creatures that were his exact duplicate. These are the xvarts, creatures that not only look identical to Raxivort in appearance but also foil any magic used to track him down. Spells, rituals, and other effects that could reveal Raxivort's location instead point to the nearest xvart.
Although the initial rush of enemies against him has subsided, Raxivort knows that the planar powers are patient. He remains in hiding, a wretch of a demigod who does little more than wander the planes, spawning ever more xvarts to ensure his continued safety.
When things go badly for them, they kidnap whoever's handy and sacrifice them to their craven god. Hmm. I guess they're not so different from a lot of humans, after all.
-Volo
Despite their muddled nature, all xvarts have an unshakable devotion to Raxivort. The desire to please Raxivort weighs heavily on all their decisions. When things aren't going well for them, xvarts naturally assume that Raxivort is angry. To appease their troubled lord, they stage kidnappings. They fashion nets to capture their enemies, which are dragged back to the lair and sacrificed on a makeshift altar. Raxivort can hear their supplications, but he's too afraid to come out of hiding most of the time. Occasionally, he does appear before a tribe of worshipers as a 9-foot-tall xvart carrying an empty sack. In every such instance, Raxivort takes all of the treasure that the tribe has accumulated, stuffs it in his sack, and disappears, leaving nothing behind as compensation.
Awesome reminder, sir! Thank you and for the text. Raxivort is one of those deities you'd think would be forgotten, then he keeps sneaking back into D&D. Very interesting character.
Nice list!
Do you plan on adding the hero gods, such as Daern, Johydee, Nolzur, Quall, Murlynd, Tuerny, Kelanen, etc.?
Also, have you thought about breaking them down by ethnicity/race?
parcival: Not at this time. There is a good host of hero gods, yes, but I'd rather showcase the ones players will most likely use for their characters. (Kelanen would be my pick to promote)
As for a cultural breakdown. That would be a good idea, but it would clutter things up on this page. I'd probably have to do that as a separate list. This one is pretty much formatted to blogger best as I can do lol.
I thought Wee Jas was Lawful Evil; is this a change is 5E?
I think in previous books she was LE(LN) or vice versa. Space permitting here I think I went with 5E's distinction yeah.
Post a Comment