Fairwind Isle
- Port Azure: Mercantile port that competes with North Harbor. Ruler has a sizeable library.
- Harriven Point: Minor town with a walled keep overlooking cove. Peaceful because ruler is rarely there.
Jetsom Isle
- North Harbor: Busy, wealthy port that handles a lot of imports. Ruled by family of explorers. Fabulous palace with a shrine dedicated to Kelanen.
Flotsam Isle
- Galeside: Rich port in league with prince of Port Toli. Archbaron is focused on exploring and exploiting more of the south seas.
Mainland Hold
- Tanport: Very old, but important port town. Services a lot of exports from inland farms.
- Keyfield: Farming community. Close ties with Port Torvin. Lawful ruler hires laborers.
- Bracken Hall: Farming community with ties to Westkeep. Monsters encroach from Hool Marshes.
- Tower Hill: Major farming community that also serves land route between Hokar, Port Toli and Monmurg. Baron's keep is trapped against thieves in area.
- Ardo: Quiet, remote farming community on trail to Berghof from Hokar. Reclusive ruler is feared by locals.
- White Cove: Major port that services trade inland to Hokar. Marble buildings. Expert shipbuilders. Osprem temple.
- Silver Shore: Wealthy port that focuses on Jeklea fishing fleets and trade with Sasserine.
- Cliffhaven: Tiny port serving Berghof. Ruled by a former adventurer.
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