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What happened over time however, like in most sandbox games, the town itself began to be explored between dungeon jaunts. Now 5th level I've belatedly drawn a map of Hokar for their amusement and hopefully good use. There's a few shops and places I've keyed so far, mostly potion makers and sages (it's been a good year for them). There are three roads leading out of the town; west goes to the Duchy of Berghof seen in the modules The Gauntlet and The Sentinel. East goes to where the road forks to Port Toli or Monmurg. And the north road, well that leads to Westkeep by the swamp. The southern keep is the abode of Marquis Symeon IV whose mines and treasure vaults have been overrun by monsters. Down below he sends dungeoneers on searches for his lost collection of rare Toli Captain coins; currently only one away from completing the set. More on those coins to come. Until then enjoy the map and perhaps someone else's campaign can add to Hokar as well.