Monday, May 25, 2015

Castle Greyhawk: Helms and Hidden Things

Welcome back Greyhawk mavens! I'm once again behind in promoting a new page in the third chapter of our ongoing Castle Greyhawk graphic novel. Check out page-eighteen and read some scintillating scrivenings by intrepid author Scott Casper. On our site you can also check the archives and follow the entire Castle Greyhawk story from the very beginning.

Artist's Commentary: I had a lot of fun with this page. Tenser cannot leave his helm behind it seems. I don't think it's magical but the gem must be worth a lot. Haha.
Anyhow, this page had some great textures that I got to work with. First was the charred metal surface of Tenser's usually gleaming helmet. I'm sure a cantrip will have that fixed in the future. Then there is the very charred violet fungi which are now brittle at the merest touch. I researched burnt wood pics to get the exact feel we were looking for. Of course there is the rope, pretty easy stuff until we get to a close up shot of one; and Tensers ever-torn garb. I try to keep the rips consistent across the pages. And lastly there is the cracked pit wall and secret door button. I've been doing randomly cracked, stacked and pitted stone walls consistently since the start of Castle Greyhawk, yet here I felt a certain satisfaction by trying to intentionally make the cracks go in a certain pattern. I can't to see where this leads our protagonists!

2 comments:

Scott said...

I wish I could throw money at you for all your hard work, Mike. Good thing you're willing to work for the love of Greyhawk!

grodog said...

Hear, hear!

Still loving your work, guys =)

Allan.