Wednesday, July 22, 2026

Greyhawkery Comics: Cultists #45

Welcome back to the next chapter in the ongoing classic "adventure path" of the Cultists of Tharizdun. If you follow the links below you will see so far, they have been through Mordenkainen's Fantastic Adventure in Maure Castle, the Steading of the Hill Giant Chief, fought against the Cult of the Reptile God in Orlane, then explored the Slave Pits of the Undercity below Highport. What's next for the dastardly duo? Check it out and enjoy!

p.s. For those new to the World of Greyhawk setting, map coordinates refer to the 1980-1983 Darlene hex map that had coordinate letters and numbers along the sides. Early Greyhawk modules would have these coordinates in the text so DMs could follow without the players knowing the location. That said, the Cultists are evil, so they do not care about SPOILERS!


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Wednesday, July 15, 2026

Greyhawkery Comics: Cultists #44

Well met Greyfellows! The ongoing adventures of the Cultists of Tharizdun have finally led us to the eponymous classic location they have sought out. Those of you who have also adventured beneath the city of Highport will likely recognize this part. It's been fun for me artistically, let's see if the doomed duo is having as much fun fighting through it. Enjoy!


Wednesday, July 8, 2026

Greyhawkery Comics: Cultists #43

Welcome in dear Greyhawk readers. When last we saw the Cultists of Tharizdun, they were sneaking their way into the Undercity of Highport looking for a rival cult behind the Slave Lords. Those of you familiar with this classic story will not be surprised by what they find down there. I will admit this is one module I've never ran but played once at a convention. After seeing the Cultists run through it however, I'm not sure I want to ever run it! Speaking of which, let's see how the guys are doing. Enjoy!


Wednesday, July 1, 2026

Greyhawkery Comics: Cultists #42

Welcome again to the ongoing adventures of the Cultists of Tharizdun as they investigate the city of Highport in search of an evil (EVIL not weevil) rival cult that is behind the mysterious Slave Lords. What will they learn? What will WE learn? Let's find out. Enjoy!


Wednesday, June 24, 2026

Greyhawkery Comics: Cultists #41

Well met, Greyhawkers! The Cultists of Tharizdun recently finished up in Orlane (follow the links below to see their previous adventures) and have moved on to another possibly classic location in the Flanaess. What could go wrong? Enjoy!


Wednesday, June 17, 2026

Greyhawkery Comics: Cultists #40

Well met heroes of the Flanaess! If you saw previously, after a few setbacks against the charmed citizens of Orlane, the Cultists of Tharizdun finally came face-to-face with the "Reptile God". It seems after several well-placed puns they have come to an understanding. Let's see how things turned out. Enjoy!


Wednesday, June 10, 2026

Greyhawkery Comics: Cultists #39

Welcome back to the ongoing adventures of the Cultists of Tharizdun. The dismal duo has been locked in a struggle to root out a rival cult in the town of Orlane, only to be drugged, captured, moved to a lair in the Rushmoors, escaped, and captured again. What else could go wrong? Oh right, they could meet the "Reptile God". Let's see how this plays out. Enjoy!


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