Dagon's Mouth: There is many unknown dangers posed to sailors and pirates on the seas south of the Flanaess' safe shores. Intrepid vessels seeking riches hid within the vast Vohoun Ocean avoid a certain uncharted region called Dagon's Mouth. All that is known of this demon haunted zone is told by survivors who have returned on rafts made of wrecks of their ship. It is said that Dagon the primordial demon prince of the darkest depths literally lairs here, rising up to claim any craft daring enough to tread across these stormy waters. Other maddened sailors tell of sighting a string of small islets where everything is wrong to the senses even the color of the sky. They are sure death prevails here as staying on land any length of time causes one to waste away despite the evidence of ruins not far from the cursed shores.
The Red Colossus: North of the Mounds of Dawn in a spur of the Yatil Mountains is a place that few go besides humanoids and venerable clans of deep gnomes. Hid within the craggy peaks is a gigantic time-lost statue half buried in the side of a mountain. It is carved in the likeness of a strange humanoid giant facing north, with its legs and one arm half in the rock and another arm raised to the sky. The statue is a curiosity because it is made of a reddish rock not part of this region, but similar in hue to the clay formations seen in Exag to the south. The age of the colossus is not certain save that not even the local giant population claim to know who made it. The red statue radiates overwhelming transmutation magic however and some daring Underdark denizens have tried tunneling below and within to learn more of the colossus. Though no credible riches have been discovered here, wild claims are made that the colossus has weird magical effects such as resurrecting the dead, granting wishes and even visions granted for those who scale to the top of its out-stretched palm.
Beltar's Well: The Spine Ridge between the Vast Swamp and the Tilvanot Peninsula, is said to have abundant untapped mineral wealth, if one can get past the dangers of humanoids and monsters. Somewhere in the trackless hills of this region is a place called Beltar's Well or depending on the translation it can be attributed to nonhuman gods such as Baphomet, Laogzed, Yurtrus or Vaprak. Whatever the case, the well is a shaft in the heart of a rocky formation where reputedly, monsters occasionally emerge from the Underdark or perhaps a gate to another plane, then venture out into the world beyond. Fortunately the well is not that wide, though monsters have clawed and gnawed at its interior over the centuries. These rents have created ample handholds for any lesser beings who try to climb down the Well in the opposite direction. Many humanoids are dared to do this as a rite of bravery or adulthood, while less hardy species believe there is unclaimed riches ready to be pulled forth if they can only find the muscle to go down and find out.