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Notes from Mike:
- There is no hard canon date to this map. I tried to include as many proper names of seas and ports as I could. My own campaign is set in 576 CY but uses concepts from products set earlier and later along the timeline.
- For example, the "Scarlet Brotherhood" as commonly seen on most maps was once properly called the Kingdom of Shar. I like this name alot as it gives a good cover for the evil organization.
- The full Great Kingdom is still seen here, as is lost lands like Medegia and Almor. It would not be hard to change these place names for later eras like the Greyhawk Wars.
- For fun, I have deliberately blotted out the Spindrift Isles and made it a "mysterious place." I did this based on the 83 Guide's mention that the Olvenfolk of this chain capture and imprison any sailors who try to come there. Note however, the southernmost isle of the Spindrifts (Lendore Isle) is ruled by humans from the city of Lo Reltarma. The Guide says there is trade with the mainland from here, but we can ascertain from this "sailor's map" that they were never brave enough to test those waters. So the Spindrifts is a known destination, but for the purposes of this map it is a dangerous unknown place like the far south seas.
- I have gone with the standard label of "The Pomarj" though in my campaign it is still nebulous who rules there; the Slavelords, Turrosh Mak's Orcish Empire or whatever pirates.
- I've seen the Pearl Sea and Vogan Sea used interchangeably on other maps. Spanning the Pearl Sea across the width of the Vohoun Ocean seemed odd to me, so I made the Pearl Sea be in the east and Vogan to the west (as it is named for a Touv god).
- The Isle of Dread found in the SW corner is the one from Dungeon Mag's Savage Tide series. So is the city of Sasserine at the end of Jeklea Bay. Sasserine was founded by the Hold of Sea Princes but is now independent.
- In all four corners and strewn about the map there are icons depicting dangers or cultures that the "maker of the map" may know of or heard rumors about. Always good for a hook.
- I tried to only label port towns and deliberately didn't use any other geographic symbols other than the beginnings of river systems. While I researched hard, the map is not exhaustive in detail. I only used those ports I could find space for on the map. If I've made any glaring errors in spelling or omission, well chalk that up to a bad Gather Information or Knowledge Geography roll.
- One feature of the map I'd like to add later is markers for unique aquatic locations. Things like the Jungle of Lost Ships or realms of Sahuagin and Sea Elves. I'll have to check with certain people I know about these places for next time. Until then, enjoy!
Update 4/12/2021: Not an update but a comment. If anyone has trouble downloading this map from the link provided, just email me at: email@example.com and I will get you the map no worries! Enjoy.